Motion · Typography
Typewriter: two moods
Two typewriter moves — terminal-typewriter, typing out a command that detonates a scene change, and error-retype, a delete-and-retype three-act "change of mind."
Source: video-shotcraft (Vincent Wei) ↗ · Apache-2.0 · Remotion composition (React/TSX) — preview video, no in-browser player
Variants
2f/character typing out the command, the cursor blinking on a square wave (f%12<6); on the Enter frame the whole scene pushes in sharply over 6f, scale 1→3.2 (origin locked to the command line's center) with 10px blur in the last 2f, hard-cutting to the dashboard settling from 1.06 to 1
Developer-tool openers; CLI-forward products
Type at 2f/character → pause 16f with the cursor blinking twice → backspace at 1.5f/character → retype at 1.5f/character with no hesitation; the cursor stays solid while typing/deleting and only blinks during the pause
A "change of mind" beat on a slogan card; negation-style copy
When to use
Developer-product openers (A), slogan/selling-point text cards (B); a text entrance with its own built-in sense of time
Intention
Typing is the only text entrance with its own built-in sense of time — letters arriving one by one is itself a rhythm, no extra motion needed. A treats typing as a fuse: a dark terminal window types out a command character by character, a block cursor blinking in a square wave, and on the Enter frame the camera sharply pushes in on the command line and hard-cuts to the product UI — the command line is the scene's detonator, a developer-product standard; B treats typing as a monologue: a mediocre phrase ("just a dashboard") is typed → hesitates → backspaces it away → types the selling point faster ("your command center") — a three-act hesitate-negate-declare drama, all the story in the three different speeds. The difference from scramble-decode: garbled decode is a machine guessing, typing is a person speaking.
Duration & energy
- Duration: A: ~5s / B: ~5.5s
- Energy: A medium-high / B medium-low
Shot recipe (original Chinese — timing, easing, parameter table, known pitfalls)
意图
打字是唯一自带时间性的文字入场——字符一个个到来本身就是节奏, 不需要额外动效。A 把打字当引信:暗色终端窗逐字敲出命令、 方块光标方波闪,回车帧镜头急推进命令行硬切产品界面,命令行是 场景的导火索,开发者产品标配;B 把打字当独白:逐字打出平庸词 ("just a dashboard")→ 停顿犹豫 → 退格删掉 → 更快打出卖点词 ("your command center"),犹豫-否定-宣言的三幕剧,戏全在三档 速度差里。与 scramble-decode 的区别:乱码解码是机器在猜, 打字是人在说。
两式选型
| 式 | 做法 | 适用 | |----|------|------| | A terminal-typewriter | 2f/字符敲出命令,光标 f%12<6 方波闪;回车帧整场景 6f 急推 scale 1→3.2(origin 锁命令行中心)+ 末 2f blur 10px,硬切 dashboard 1.06→1 回稳 | 开发者工具开场;CLI 卖点产品 | | B error-retype | 打 2f/字符 → 停顿 16f 光标闪两下 → 退 1.5f/字符 → 重打 1.5f/字符无犹豫;光标打删常亮、停顿才闪 | slogan 字卡的"改口"戏;否定式文案 |
参数表
| 参数 | 典型值 | 调节手感 | |------|--------|----------| | 字符节奏 | substring(0, floor((f-起点)/步长)),帧确定无插值 | 任何缓动打字都读作加载动画 | | A 光标 | 方块,f%12<6 方波 | 淡入淡出的光标不是终端是网页 | | A 急推 | f58–64 scale 1→3.2 Easing.in(cubic),origin 钉命令行文字中心 | 幅度小于 3x 读作抖了一下,不是"冲进去" | | A 硬切 | f64 条件挂载切换(终端整棵卸载,blur 随之摘罩),落定回稳 4f | 交叉溶解毁掉引信-爆炸因果 | | B 三档速度 | 打 2f/字符、删 1.5f、重打 1.5f 且零犹豫 | 三档差必须可感——等速改口读作 bug 不是戏,命门 | | B 光标三态 | 打删常亮=果断;停顿 4f 半周期闪两下=犹豫;完稿闪两下后条件摘除 | 光标就是演员的脸,全程等速闪就没有"犹豫" | | B 排版 | 逐字符固定宽 span(58px 等宽),左缘锚定 | 变宽字体/整串测宽会逐帧重排抖动 | | 收尾 | A 静止 ≥77f / B 静止 ≥50f | 光标残留 0.05 opacity 都毁真静止 |
已知坑
- demo 在灰阶/占位素材上调校通过——参数是调校起点非实战定稿,
首次实战须以真实素材回验
- 声音强依赖:键击声逐字符对齐、B 退格音调更低(sound-design
§4.5)——无声打字机只剩字幕机
- A 回车急推是与 crash-zoom 的交棒衔接:急推末帧动势最猛处硬切,
切后新场景不得再推(一棒只交一次)
- B 全片 ≤1 次——改口是一次性的戏剧转折,改两次口是口吃
- 等宽字体或逐字符 span 二选一必须占一个,否则字符到来时
整行重排,打字变成抽搐
参考实现
demos/typography/typewriter-moves/ (TerminalTypewriter.tsx / TypewriterErrorRetype.tsx)
Reference implementation (Remotion)
- demos/typography/typewriter-moves/TerminalTypewriter.tsx — https://raw.githubusercontent.com/Vincentwei1021/video-shotcraft/main/demos/typography/typewriter-moves/TerminalTypewriter.tsx
- demos/typography/typewriter-moves/TypewriterErrorRetype.tsx — https://raw.githubusercontent.com/Vincentwei1021/video-shotcraft/main/demos/typography/typewriter-moves/TypewriterErrorRetype.tsx
The component imports shared fixtures from demos/_fixtures and helpers from assets/lib in the repo; SKILL.md there documents the render workflow.
Everything on this page is also machine-readable. Point your agent at the JSON, or add the gimgs MCP server and ask it to search motion templates.
- Fetch the JSON — it holds the shot recipe (timing, easing, parameter table, pitfalls) and the full TSX source.
- Clone the video-shotcraft repo; the component imports shared fixtures from demos/_fixtures and helpers from assets/lib.
- Register the component as a <Composition> in a Remotion project and render with `npx remotion render`, or re-implement the recipe in your own engine.
curl -s https://gimgs.net/motion/typewriter-moves.jsongit clone https://github.com/Vincentwei1021/video-shotcraft
# component: demos/typography/typewriter-moves/TerminalTypewriter.tsx, demos/typography/typewriter-moves/TypewriterErrorRetype.tsx
npx remotion render <CompositionId> out.mp4claude mcp add --transport http gimgs https://gimgs.net/mcp
# then: search_motion_templates / get_motion_template("typewriter-moves")Prompt
Use the video-shotcraft shot recipe "Typewriter: two moods" (Remotion composition, Apache-2.0) published on gimgs.net. Recipe JSON (prompt = timing/easing/parameter table/pitfalls, files = TSX source): https://gimgs.net/motion/typewriter-moves.json Raw TSX: https://gimgs.net/motion/typewriter-moves/template.html Repository: https://github.com/Vincentwei1021/video-shotcraft (component: demos/typography/typewriter-moves/TerminalTypewriter.tsx, demos/typography/typewriter-moves/TypewriterErrorRetype.tsx; imports demos/_fixtures and assets/lib) Spec: 1920x1080, 30 fps, 4.89s 1. Read the JSON and follow its "prompt" section (when to use, intention, parameter table, known pitfalls). 2. Adapt it for: <describe what you want>. 3. Either clone the repo, register the component as a <Composition> in a Remotion project and run npx remotion render <CompositionId> out.mp4 — or re-implement the recipe in your own engine (HTML/WAAPI works: keep the same timing and easing).
// ===== demos/typography/typewriter-moves/TerminalTypewriter.tsx =====
// terminal-typewriter —— 终端打字机触发
// 深色终端窗居中,"$ acme deploy --prod" 逐字符敲出(2f/字符,帧确定
// substring),方块光标 12f 方波闪 → 敲完停 12f → 回车帧:整场景 6f
// Easing.in(cubic) 急推 scale 1→3.2 向命令行推入(末 2f 加 blur)硬切到
// FakeDashboard A 全屏,1.06→1 回稳 4f 落定。收尾真静止 ≥40f。
import React from 'react';
import { useCurrentFrame, interpolate, Easing } from 'remotion';
import { G, FakeDashboard } from '../../_fixtures/Fixtures';
const CMD = 'acme deploy --prod';
// 时间轴(30fps,共 145f)
const T = {
typeStart: 10, // 开始敲字
typeEnd: 10 + CMD.length * 2, // 46:18 字符 × 2f
enter: 58, // 敲完停 12f 后回车
pushEnd: 64, // 6f 急推结束,硬切帧
settleEnd: 68, // dashboard 1.06→1 回稳 4f
total: 145, // f68 起真静止 77f
};
// 终端窗几何
const TW = 1100;
const TH = 620;
const TL = (1920 - TW) / 2; // 410
const TT = (1080 - TH) / 2; // 230
const TITLEBAR = 52;
const PAD = 34;
// 命令行基线(推入焦点):标题栏下第二行文字中心
const FOCUS_X = 960;
const FOCUS_Y = TT + TITLEBAR + PAD + 92; // ≈ 408
const TerminalWindow: React.FC<{ chars: number; cursorOn: boolean }> = ({ chars, cursorOn }) => (
<div style={{
width: TW, height: TH, background: '#1e1e1c', borderRadius: 14,
boxShadow: '0 24px 64px rgba(0,0,0,0.35)',
overflow: 'hidden', boxSizing: 'border-box',
}}>
{/* 标题栏:三圆点窗控(灰阶) */}
<div style={{
height: TITLEBAR, background: '#2a2a28', borderBottom: '1px solid #3a3a38',
display: 'flex', alignItems: 'center', gap: 12, padding: '0 22px',
boxSizing: 'border-box',
}}>
{['#6a6a68', '#8f8f8d', '#b5b5b3'].map((c, i) => (
<div key={i} style={{ width: 16, height: 16, borderRadius: 8, background: c }} />
))}
<div style={{ margin: '0 auto', height: 10, width: 200, background: '#4a4a48', borderRadius: 5 }} />
<div style={{ width: 72 }} />
</div>
{/* 内容区 */}
<div style={{
padding: PAD, fontFamily: 'Menlo, Consolas, monospace', fontSize: 40,
color: '#d8d8d6', lineHeight: 1.5,
}}>
{/* 一行历史输出做上下文 */}
<div style={{ color: '#7a7a78', fontSize: 32, marginBottom: 18 }}>~/acme-app (main)</div>
<div style={{ display: 'flex', alignItems: 'center', whiteSpace: 'pre' }}>
<span style={{ color: '#9f9f9d' }}>{'$ '}</span>
<span>{CMD.substring(0, chars)}</span>
<span style={{
display: 'inline-block', width: 24, height: 48, marginLeft: 4,
background: '#d8d8d6', opacity: cursorOn ? 1 : 0,
}} />
</div>
</div>
</div>
);
export const TerminalTypewriter: React.FC = () => {
const frame = useCurrentFrame();
// 帧确定打字:2f/字符
const chars = Math.min(CMD.length, Math.max(0, Math.floor((frame - T.typeStart) / 2)));
// 方块光标 12f 周期方波闪(全程)
const cursorOn = frame % 12 < 6;
// 回车急推:整场景 scale 1→3.2,6f Easing.in(cubic),向命令行推入
const pushScale = interpolate(frame, [T.enter, T.pushEnd], [1, 3.2], {
extrapolateLeft: 'clamp', extrapolateRight: 'clamp',
easing: Easing.in(Easing.cubic),
});
// 末 2f 运动模糊(f62–f64),硬切后摘罩=条件挂载
const pushBlur = interpolate(frame, [T.pushEnd - 2, T.pushEnd], [0, 10], {
extrapolateLeft: 'clamp', extrapolateRight: 'clamp',
});
// 硬切:f64 起终端场景整体卸载,dashboard 挂载
const cut = frame >= T.pushEnd;
// dashboard 落定:1.06→1 回稳 4f
const dashScale = interpolate(frame, [T.pushEnd, T.settleEnd], [1.06, 1], {
extrapolateLeft: 'clamp', extrapolateRight: 'clamp',
easing: Easing.out(Easing.cubic),
});
return (
<div style={{ width: 1920, height: 1080, background: G.bg, position: 'relative', overflow: 'hidden' }}>
{!cut ? (
<div style={{
width: 1920, height: 1080,
transform: `scale(${pushScale})`,
transformOrigin: `${FOCUS_X}px ${FOCUS_Y}px`,
...(pushBlur > 0 ? { filter: `blur(${pushBlur}px)` } : {}),
}}>
<div style={{ position: 'absolute', left: TL, top: TT }}>
<TerminalWindow chars={chars} cursorOn={cursorOn} />
</div>
</div>
) : (
<div style={{
width: 1920, height: 1080,
transform: `scale(${dashScale})`,
transformOrigin: '960px 540px',
}}>
<FakeDashboard variant="A" />
</div>
)}
</div>
);
};
// ===== demos/typography/typewriter-moves/TypewriterErrorRetype.tsx =====
// typewriter-error-retype|打字机误删重打
// 浅底居中大字:f2 起 2f/字符打出 "just a dashboard"(16 字符) → f32–48 停顿
// 16f(光标闪两下=犹豫) → f48 起 1.5f/字符逐字退格删掉 "a dashboard"(11 字符,
// 字符直接消失) → f68 起 1.5f/字符果断打出 "your command center"(19 字符,
// f95 打完) → 光标闪两个周期(10f/周期)后 f110 永久熄灭。节奏三档:打 2f/删
// 1.5f/重打 1.5f 且无停顿。f110 后全静止,160f 总长 → 收尾真静止 50f。
// 等宽感:逐字符固定宽 span,无 letter-spacing 动画。全部帧确定。
import React from 'react';
import { useCurrentFrame } from 'remotion';
import { G } from '../../_fixtures/Fixtures';
const TEXT1 = 'just a dashboard'; // 16 chars
const KEEP = 5; // "just " 保留
const DEL = TEXT1.length - KEEP; // 11 chars 待删
const TEXT2 = 'your command center'; // 19 chars
const T1 = 2; // 第一遍打字起点,2f/字符
const PAUSE_START = T1 + (TEXT1.length - 1) * 2; // f32 打完
const DS = PAUSE_START + 16; // f48 开删,1.5f/字符
const RS = 68; // 重打起点,1.5f/字符(删完 f64.5 后小顿 3.5f)
const TYPE2_END = RS + (TEXT2.length - 1) * 1.5; // f95 打完
const CURSOR_OFF = 115; // 两个 10f 闪烁周期后熄灭(最后一次视觉变化 f110)
const CHAR_W = 58; // fontSize 96 的等宽感字符宽
// 光标可见性:打字/删除时常亮;停顿段 8f 周期闪两下;打完后 10f 周期闪两下;之后永灭
const cursorOn = (f: number): boolean => {
if (f >= CURSOR_OFF) return false;
if (f >= TYPE2_END) {
// f95 起:on[95,100) off[100,105) on[105,110) off[110,115)
return Math.floor((f - TYPE2_END) / 5) % 2 === 0;
}
if (f >= DS) return true; // 删除 + 重打:常亮(果断)
if (f >= PAUSE_START) {
// 犹豫段 f32–48:on[32,36) off[36,40) on[40,44) off[44,48)
return Math.floor((f - PAUSE_START) / 4) % 2 === 0;
}
return true; // 第一遍打字:常亮
};
export const TypewriterErrorRetype: React.FC = () => {
const f = useCurrentFrame();
// 第一遍已打出字符数
const n1 = f < T1 ? 0 : Math.min(TEXT1.length, Math.floor((f - T1) / 2) + 1);
// 已删除字符数(从尾部删)
const removed = f < DS ? 0 : Math.min(DEL, Math.floor((f - DS) / 1.5) + 1);
// 第二遍已打出字符数
const n2 = f < RS ? 0 : Math.min(TEXT2.length, Math.floor((f - RS) / 1.5) + 1);
const shown =
TEXT1.slice(0, Math.max(KEEP, n1 - removed)).slice(0, n1) +
TEXT2.slice(0, n2);
const chars = shown.split('');
return (
<div
style={{
width: 1920,
height: 1080,
background: G.bg,
position: 'relative',
}}
>
{/* 左缘锚定:最终句 24 字符×58=1392px,左起 264 恰好整体居中;
打字过程不横移(真打字机感) */}
<div
style={{
position: 'absolute',
left: 264,
top: 490,
display: 'flex',
alignItems: 'center',
}}
>
{chars.map((c, i) => (
<span
key={i}
style={{
display: 'inline-block',
width: CHAR_W,
textAlign: 'center',
fontFamily: '"Courier New", Courier, monospace',
fontSize: 96,
fontWeight: 700,
color: G.ink,
lineHeight: 1.1,
}}
>
{c === ' ' ? ' ' : c}
</span>
))}
{/* 光标:竖线,条件挂载而非 opacity 0 */}
{cursorOn(f) && (
<span
style={{
display: 'inline-block',
width: 7,
height: 100,
marginLeft: 4,
background: G.ink,
}}
/>
)}
</div>
</div>
);
};
- Read the recipePrompt = when to use, intention, parameter table with typical values and how each one feels, known pitfalls. Treat values as calibrated starting points.
- Get the codetool: git
git clone https://github.com/Vincentwei1021/video-shotcraft && cd video-shotcraft && npm install - Register + rendertool: remotion
npx remotion render <CompositionId> out.mp4 # component: demos/typography/typewriter-moves/TerminalTypewriter.tsx, demos/typography/typewriter-moves/TypewriterErrorRetype.tsx - Or re-implementPort the timing/easing from the recipe to HTML + WAAPI (gimgs motion contract) or any engine; keep the same segment windows and easing.
| param | type | default | description |
|---|---|---|---|
| — | |||
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